Phillip McKerrow
9/10/01
"People are like grass that dies away; their beauty fades as quickly as the beauty of wildflowers. The grass withers and the flowers fall away. But the Word of the Lord will last forever" 1Peter 1:24-25
Creating the appearance of motion
Location - where the object is on the window - x, y, theta
Time - an object that changes its location over time is animated
Frame rate - number of times per second the window is updated
Path animation - object appears to move along a path - sailing boat
Random animation - object follows a different path each time
Scripted animation - scripts cause objects to move against a background - random, wafting, rotating
Parts-in-place animation - object stays still but parts of it move - hands moving on clock
Zooming animation - object size changes
Synchronised animation - movement synchronised with sounds - lips move with speach
Film loop animation - combination of parts-in-place with path animation - bird flapping wings as it flies across screen
Frame based animation - each frame overwrites the previous one
Vector based animation - each frame is drawn with vectors
Image animation - each frame is a bit mapped image - played like a movie
Sprite animation - image of object moves across background
Tweening - adding frames between keyframes to obtain smoother motion, zooming or brightness changes
Onion Skinning - makes part of frame transparent so you can see portions of previous or next frame
Do not dispose - sucessive frames layed on top of each other, so you can see through transparent parts
Restore to Background - each frame is discarded before next is displayed
Rollover animation - images changes when mouse rolls over it
Blitted animation - image is created in memory and blitted to screen

don't require browser plugins and are small
sequences of slightly varying frames that are displayed successively
can be made in ImageReady - based on layers
1. Prepare the graphics in Photoshop or Illustrator with the parts you want to animate in layers
NOTE: in Illustrator you need to save as a Photoshop 6 doccument
2. Open file in ImageReady
3. Choose show animation

3. Select current animation frame and duplicate it
4. On second animation frame select the layer(s) that you want to animate and make a copy
5. Use the Edit>Transform>... tools to transform the layer to the new position/size
6. Repeat steps 3..5 until you have made all the frames you want
7. As the above results in new layer(s) for every frame and theses occur in all frames, go back through the frames and turn off the layers you don't want in each frame
8. Change the delay to the time you want using the pop up
9. Select how often the animation is to repeat
10. Preview the animation using the play button and analyse its operation - is it smooth, does it produce the effect you want, is it clipped, does it run at the desired speed, is it efficient to down load

11. Use the optimisation pallet to optomise the animated gif for the web - 28KB
12. Save the gif

Use it in your web page

2nd example

Animated gifs, by nature, always loop through the number of frames that make up the animation. Unlike the Flash or QuickTime, the Animated GIF Asset does not have a setting to turn off the looping feature. To pause an animated GIF you need to set the pause property through scripting.
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Material taken from from:
Bonime, A. and Pohlmann, K.C. 1998. Writing fo new media, John Wiley
Lengel, J.G. 2003. The Web Wizard's Guide to ShockWave, Addison Wesley
Garrand, T. 1997. Writing for Multimedia and the Web, Second Edition, focal Press
Gotz, V. 1998. Color and type for the screen, RotoVision, Switzerland
Giudice, M. and Dennis, A. 2000. Web Design Essentials, Peachpit Press
Leary, M. et al. 1997. Web Designer's Guide to Typography, Hayden Books
1. Go to the sites you commonly use and look at their use of text? Is it interactive?
2. Use the above principles and write the text for the web site you are developing?
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Updated on 31 July 2005 by Lei Ye